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    No Rest for the Wicked Is Moon Studios’ Pivot Into Dark Fantasy

    Moon Studios’ newest project, the action role-playing game No Rest for the Wicked, was inspired by Dark Souls, Diablo and “Game of Thrones.”To develop the action role-playing game No Rest for the Wicked, Moon Studios looked far beyond the company’s well-regarded 2015 debut, Ori and the Blind Forest, and its 2020 sequel, Ori and the Will of the Wisps.At first glance, No Rest for the Wicked has combat reminiscent of the Dark Souls franchise’s slow, consequential action and big boss fights, with a dark fantasy setting drenched in the politics and intrigue “Game of Thrones” made popular.But Gennadiy Korol, one of the studio’s founders, is quick to identify several other influences: the fighting games and Monster Hunter series that led to the game’s combo system. The animation of Hayao Miyazaki’s “Princess Mononoke” that steered it away from motion capture. The subtleties of Animal Crossing’s camera that inspired its curved horizon.And with much fondness for the popular Diablo and Baldur’s Gate franchises, along with the often overlooked Nox, Moon Studios hopes to innovate on the genre by wearing its inspiration on its sleeves.“We’re trying to take all these inspirations we have from growing up with these games, from playing recent releases,” Korol said. “We take what we really like and we put it together into this unique mix.”Even its release strategy was guided by previous games. Buoyed by the success stories of Hades and Baldur’s Gate 3, which helped change the perception of early access, Moon Studios released a preliminary version of No Rest for the Wicked on the PC this month. The studio intends to incorporate player feedback as it iterates on the game’s core features, which include crafting mechanics, resource gathering, unique loot and customizable equipment in addition to its quests.We are having trouble retrieving the article content.Please enable JavaScript in your browser settings.Thank you for your patience while we verify access. If you are in Reader mode please exit and log into your Times account, or subscribe for all of The Times.Thank you for your patience while we verify access.Already a subscriber? Log in.Want all of The Times? Subscribe. More

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    Video Game Reviews: Tales of Kenzera: Zau and Harold Halibut

    Precision is necessary in Tales of Kenzera: Zau, which brims with Bantu traditions. Through repetition, Harold Halibut demonstrates a subtle mastery of human nature.The good vibes of respect and kindness are earnestly presented in wildly divergent but effective ways in the speedy Tales of Kenzera: Zau, brimming with ancient Bantu myths, and in Harold Halibut, a slow-moving science fiction story that leans on the friendship between a human and a fishlike alien.Through struggle, Zau finds that life is more complex, with dead ends and choices that force you to try again.Surgent StudiosTales of Kenzera: ZauTales of Kenzera: Zau is a paean to one son’s paternal memories where the narrative, gameplay, art and music are carefully woven like silk velvet into a universally relatable experience.Helmed by the actor Abubakar Salim (Assassin’s Creed: Origins, “Raised by Wolves”), the engrossing Metroidvania is his method of processing anguish by refashioning some of the rich African myths his Kenya-born father imparted before he died. The moment you step into a futuristic apartment before the ancient fables unfold fully, you move past neatly placed African-themed paintings, rugs, sculptures and books, hints at what is to come.Overcome by loss, young Zuberi immerses himself in a tome that his father left him, as the surroundings change to become the world of Kenzera. Here, Zau, a young shaman adorned with two beaded necklaces and some white body paint for protection from evil, explores seven labyrinthine territories to defeat giant beings for Kalunga, the God of Death.Zau takes on this daunting task so Kalunga will return life to his father. It’s not only the enemies, but the characters’ exchanges along the twisting paths, that are fascinating to encounter. With commanding aphorisms and adages, Kalunga tempers Zau’s need for immediate answers. Through struggle, Zau finds that life is more complex, with dead ends and choices that force you to try again.We are having trouble retrieving the article content.Please enable JavaScript in your browser settings.Thank you for your patience while we verify access. If you are in Reader mode please exit and log into your Times account, or subscribe for all of The Times.Thank you for your patience while we verify access.Already a subscriber? Log in.Want all of The Times? Subscribe. More

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    Workers at Microsoft-Owned Activision Vote to Unionize

    The group will become the largest union at a video game company in the United States, while Microsoft pledged to stay neutral on the vote.About 600 workers at Activision Publishing, the video game maker owned by Microsoft, are unionizing, forming the largest video game workers’ union in the United States, the Communications Workers of America said on Friday. Microsoft recognized the union after the vote count was finalized.The employees work in quality assurance, testing Activision’s games for bugs, glitches and other defects, and 390 of them voted to form a union, while eight opposed the effort, the union said. About 200 workers did not vote.Microsoft acquired Activision Blizzard, the maker of Call of Duty and other blockbusters, for $69 billion in October. As part of its lengthy effort to convince regulators to approve the deal, Microsoft signed a first-of-its-kind pact in the industry to remain neutral if workers wanted to unionize with the C.W.A.Managers were trained not to express an opinion about whether unionization was good or bad, and the C.W.A. said Activision’s management upheld the pact and did not interfere in the workers’ organizing efforts.“That has been, organizing-wise, a huge blessing,” said Kara Fannon, a member of the union organizing committee who works for Activision near Minneapolis. “It has helped with a lot of people who were concerned about union busting or potential retaliation.”The new union is the first at Activision since the pact went into effect.“Microsoft’s choice will strengthen its corporate culture and ability to serve its customers and should serve as a model for the industry,” C.W.A.’s president, Claude Cummings Jr., said in a statement.We are having trouble retrieving the article content.Please enable JavaScript in your browser settings.Thank you for your patience while we verify access. If you are in Reader mode please exit and log into your Times account, or subscribe for all of The Times.Thank you for your patience while we verify access.Already a subscriber? Log in.Want all of The Times? Subscribe. More

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    MLB The Show Will Include Women Players for the First Time

    MLB The Show 24 will feature a career mode that allows gamers to create a female player and steer her journey to the big leagues. The game draws on the experiences of female baseball players.For the first time, women will don Major League Baseball jerseys in MLB The Show, the long-running popular video game.MLB The Show 24 will debut the option to create and play a female player in a reinvented version of the game’s career mode, Road to the Show, in which gamers direct a custom character’s ascent from the minors to the big leagues. The game’s developer, Sony San Diego Studio, announced the new mode Tuesday.The game, which comes out March 19, calls the new career mode Road to the Show: Women Pave Their Way. It includes a storyline that follows the ascendence of two women into the major leagues and touches on the unique challenges they face, according to Sony San Diego Studio.MLB The Show joins other high-profile sports video game franchises that have moved to include women, such as FIFA (now EA Sports FC) and NBA 2K. But the gender dynamics in baseball are far more complicated, because most women and girls play softball instead.Some hoped MLB The Show 24 would help change that.“I think that in the United States especially, we’re brainwashed to think that boys play baseball and girls play softball, when in reality both exist in both worlds,” said Veronica Alvarez, manager of the U.S.A. Baseball Women’s National Team, which will compete in this year’s Women’s Baseball World Cup.Ms. Alvarez, a former national team player herself, and some of her players provided Sony with input for the game’s development.We are having trouble retrieving the article content.Please enable JavaScript in your browser settings.Thank you for your patience while we verify access. If you are in Reader mode please exit and log into your Times account, or subscribe for all of The Times.Thank you for your patience while we verify access.Already a subscriber? Log in.Want all of The Times? Subscribe. More

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    Mark Dodson, Voice of ‘Star Wars’ and ‘Gremlins’ Characters, Dies at 64

    He voiced Salacious B. Crumb, the monkey-lizard pet of Jabba the Hutt in “Return of the Jedi,” as well as Mogwai in both “Gremlins” films.Mark Dodson, who voiced strange puppet creatures in “Star Wars,” including Salacious B. Crumb, the cackling monkey-lizard pet of Jabba the Hutt, and “Gremlins” films, died on Saturday. He was 64.His death was confirmed in statements on social media by his agent, Peter DeLorme, and the Evansville Horror Con, the Indiana fan convention where he had been scheduled to appear over the weekend. No cause of death was given.Mr. Dodson’s career began in 1983 on “Star Wars: Return of the Jedi,” when he voiced Salacious B. Crumb, the court jester of Jabba the Hutt that was known for its maniacal laugh.In a 2020 interview, Mr. Dodson explained how he had gotten the role by accident.He was auditioning for Adm. Ackbar, a leader during the Clone Wars, but was so nervous that he asked for a break to compose himself, and was overheard using a deranged voice that the casting director thought was perfect for Crumb.That led to Mr. Dodson to voice several of the Mogwai in “Gremlins,” the 1984 comedy-horror film about a young man who accidentally unleashes a horde of malevolently mischievous monsters on a small town on Christmas Eve.“Let’s say I did get Ackbar — I never would’ve gotten the ‘Gremlins,’” he said. “The ‘Gremlins’ came because the ‘Gremlins’ were made by the same guys who made Salacious. That’s why it came up, ‘They look a lot the same. Wouldn’t it be great for the Gremlins to have that same voice! Who is that guy?’”Mr. Dodson continued working in both franchises, voicing characters in the 1985 television movie “Ewoks: The Battle for Endor” and “Gremlins 2: The New Batch” in 1990.He voiced a scavenger in “Star Wars: The Force Awakens” (2015) and appeared as an uncredited zombie in George Romero’s “Day of the Dead” (1985).Mark Dodson was born on Feb. 1, 1960, in St. Louis, according to IMDb.He also voiced characters in several video games, including “Star Trek Online,” “Ghostrunner,” “Bendy and the Dark Revival,” and “Lego Star Wars: The Skywalker Saga,” once again as Crumb. More

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    Report Says 17 Percent of Gamers Identify as L.G.B.T.Q.

    In its first survey of the video game industry, the advocacy group GLAAD determined that few console games include queer characters.Less than 2 percent of console video games include L.G.B.T.Q. characters or story lines even though 17 percent of gamers are queer, according to GLAAD’s first survey on the industry.The survey, whose results were released on Tuesday, said a majority of respondents had experienced some form of harassment when playing online. But it also found that many queer gamers saw virtual worlds as an escape in states where recent legislation has targeted L.G.B.T.Q. people. Seventy-five percent of queer respondents from those states said they could express themselves in games in a way they did not feel comfortable doing in reality.“That is a statistic that should pull on everyone’s heartstrings,” said Blair Durkee, who led the advocacy group’s survey alongside partners from Nielsen, the data and marketing firm. “The statistic is driven largely by young gamers. Gaming is a lifeline for them.”GLAAD has produced a similar breakdown of queer representation in television since 1996. Its latest report found that 10.6 percent of series regulars in prime-time scripted shows identified as L.G.B.T.Q., which researchers said helped put their video game study in perspective.Tristan Marra, GLAAD’s head of research and reports, said that there were nearly 1,500 participants in the video game survey and that researchers used public information to meticulously search for inclusive content in games that are available on the PlayStation, Xbox and Switch digital libraries.“I am deep into gaming and still have a hard time naming” L.G.B.T.Q. characters, said Raffy Regulus, a founder of NYC Gaymers, which hosts game nights in the city. Regulus pointed to Ellie from The Last of Us and Venture from Overwatch 2 as some recent examples.We are having trouble retrieving the article content.Please enable JavaScript in your browser settings.Thank you for your patience while we verify access. If you are in Reader mode please exit and log into your Times account, or subscribe for all of The Times.Thank you for your patience while we verify access.Already a subscriber? Log in.Want all of The Times? Subscribe. More

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    Just a Few Top Secrets Among Friends

    Bret Stephens: Bob Kerrey, the former Nebraska governor and senator, emailed me a letter he was considering putting in the mail. He gave me permission to share it with our readers, so here you have it:Dear Federal Government,When a 21-year-old National Guardsman gets access to Top Secret briefings, my first conclusion is: You guys left the keys in the car and that’s why it was “stolen.” And when journalists find out who committed the crime before you do, my conclusion is that you folks are overpaid.BobYour thoughts on this latest intelligence debacle and the possibility that the suspect’s motive was to try to impress his little community of teenage gamers?Gail Collins: Yeah, Bret, the bottom line here is the fact that a teenage doofus was able to join the National Guard and quickly work his way up to its cyber-transport system, while apparently spending his spare time with his online pals playing video games, sharing racist memes and revealing government secrets.Bret: It’s enough to make me nostalgic for Alger Hiss.Gail: Teenage doofus is certainly in need of punishment, but he’s really not the main problem here. You think a lot about national security issues — what’s your solution?Bret: We certainly owe the suspect the presumption of innocence. But my first-pass answer is that when everything is a secret, nothing is a secret — in other words, a government that stamps “confidential” or “top secret” on too many documents loses sight of the information that really needs to be kept a secret.This is one area that’s really ripe for bipartisan legislation — a bill that requires the government to declassify more documents more quickly, while building taller and better fences around the information that truly needs to be kept secret.Gail: We really do agree, and to balance that out I’m gonna ask you about the Biden budget soon.Bret: Uh oh.Gail: But first I have to check your presidential prospect temperature. You kinda liked Ron DeSantis and then made a fierce turnaround, which I presume has been nailed in even further by his no-abortions agenda.Bret: It’s awful politics. It’s awful, period.Florida’s ban on abortion after six weeks of pregnancy means that many women will not even know they are pregnant before they are unable to obtain an abortion. It makes Mississippi’s 15-week ban look relatively moderate in comparison, which is like praising Khrushchev because he wasn’t as bad as Stalin. And it signals to every independent voter that DeSantis is an anti-abortion extremist who should never be trusted with presidential power.Gail: Down with DeSantis. So what about the new guy, Senator Tim Scott of South Carolina, who would like to be our second Black president? He hasn’t officially announced, but he’s certainly doing that dance.Bret: In theory, he has a lot going for him. He exudes personal authenticity and optimism about America, as well as a sense of aspiration — attractive qualities in any politician. He’s sort of a standard-issue conservative on most policy issues and supports a 20-week national abortion ban, which is middle-of-the-road for most Americans and almost liberal for today’s Republican Party. He has the potential to win over some minority voters who have been trending conservative in recent years, while neutralizing potential Democratic attacks on racial issues.But how he fares with voters outside of his home base remains to be seen. A lot of these presidential aspirants fall apart the moment they come into contact with audiences who ask difficult questions.Gail: Yeah, recent interviews with Scott do seem to suggest there might be a problem there. On CBS, he said he was “100 percent pro-life.” When asked if that meant he supported Lindsey Graham’s proposed 15-week abortion ban, he replied “That’s not what I said.” Ummm …Bret: But we keep talking about Republicans. Are you still 100 percent convinced Joe Biden is gonna run for re-election? Because … I’m not.Gail: No way I’m going 100 percent. Biden’s current evasiveness could certainly be an attempt to time his big announcement for when everybody’s back from summer vacation and all geared up for presidential politics. Or, sigh, he could just want to string out his current status as long as possible because he knows once he announces he’s not running, he’ll practically disappear from the national political discussion.But I have trouble imagining that he doesn’t dream about knocking Donald Trump off the wall one more time. Why are you so doubtful?Bret: I know Biden is supposed to be following some kind of “Rose Garden strategy” of signing bills while his opponents tear themselves to pieces. But, to me, he just seems tired. I know that 90 is supposed to be the new 60, as you put it last week in your delightful column. I just don’t think that’s true of him. His 80 looks like the old 80 to me. Also, rank-and-file Democrats seem to be about as enthusiastic for his next run as they are for their next colonoscopy.I keep hoping he has the wisdom to know that he should cede the field as a one-term president who accomplished big things for his party rather than risk encountering senility in a second term.Gail: It’s important to stand up for the durability of so many 90-somethings. But age is certainly an issue in a lot of politics these days. I’m troubled right now about Senator Dianne Feinstein, who’s 89 and ailing. The Democrats need her vote to get anything much done in the Senate, particularly on judicial nominations.Bret: She’s a good argument for the point I was making about Biden.Gail: Very different cases — Biden is in great shape at 80; Feinstein is 89 and clearly failing. She’s already announced this year that she’s not running for re-election, but she really ought to step down instantly. A short-term governor-appointed successor could give the Democrats a much-needed vote, at least on some issues. But he or she shouldn’t be one of the possible candidates to succeed her. Maybe somebody who would just cheer us up for a while. How about Brad Pitt?Bret: Well, he’s definitely a Democrat, like most everyone else in Hollywood except Jon Voight. But my money is on Representative Adam Schiff succeeding Feinstein.Gail: Not a bad idea long term, although I’m hoping for another woman.OK, now it’s really time to talk about that Biden budget. Protect Medicare, expand some good programs like family leave and free community college for the poor. Balance it all out with a hike in the minimum income tax for billionaires.Are you surprised to hear that works for me?Bret: Expected nothing less. Basically I look at Biden’s budget not as a serious proposal but as a political ad for Democrats in 2024. In reality I expect we’ll get roughly the same budget as this year, only with much higher defense spending to account for threats from Russia and China.But the proposed tax on billionaires really bothers me, because it’s partially a tax on unrealized gains — that is, money people don’t actually have. If it were to pass, it could eventually apply to lots of people who are very far from being billionaires. It’s just like the Alternative Minimum Tax, which was originally devised in the late 1960s to hit a tiny handful of very rich people who weren’t paying their taxes, but wound up becoming another tax wallop to people of lesser means. I take it you … disagree?Gail: Uh, yeah. The very rich tend to organize their finances around legal tax avoidance. So they hold onto their often rapidly appreciating assets and just borrow against them.Bret: The problem remains that we’re talking about a tax on income that includes much more than income.Gail: It’s certainly important that what’s billed as a tax on the very rich not be applied to the middle class. But the complaints about Biden’s plan really are claims that it won’t just hit billionaires — it’ll make the hundred-millionaires suffer. Not feeling this is a problem.Bret: Fortunately it won’t pass this House or pass muster with this Supreme Court.On another note, Gail, an article in The Wall Street Journal reminds me that this month is the 50th anniversary of the first cellphone call — back when cellphones were the size of a shoe. Today, according to the article, more people have access to cellphones than they do to working toilets — six billion-plus versus around 4.5 billion. Any thoughts on the meaning of this golden anniversary?Gail: Wait, I’m mulling your toilet factoid …Bret: Yeah. Pretty shocking.Gail: OK, moving on. It’s thrilling the way cellphones allow parents to keep track of where their kids are and friends to stay in contact when they’re out of town. Can’t tell you how many times I’ve watched old movies when the heroine or the hero was in crisis and thought, “Oh, God if you could just call somebody.”But all this good news is connected to the technical and cultural changes that encourages people to communicate without having to take responsibility for what they say. Obviously, there are problems and we’ve got to figure out ways to make it work.Do you have a plan?Bret: We can’t escape the fact that new technologies are almost always both liberating and enslaving, and almost always unavoidable. Cellphones freed us from being attached to a physical location in order to be in touch — while putting us all on call no matter where we were. Smartphones put the world in our back pockets but also addicted us to tiny screens. If, God forbid, ChatGPT ever takes over this conversation, then, well, hmm … the two of us are going to spend a lot more time drinking good wine on your patio. There are worse fates.The Times is committed to publishing a diversity of letters to the editor. We’d like to hear what you think about this or any of our articles. Here are some tips. And here’s our email: letters@nytimes.com.Follow The New York Times Opinion section on Facebook, Twitter (@NYTopinion) and Instagram. More

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    Video Game Workers at Microsoft and Activision Take Steps to Unionize

    Microsoft has remained neutral during a labor organizing bid as the Xbox maker seeks regulatory approval for its Activision acquisition.A few months after Microsoft announced plans to acquire the video game maker Activision Blizzard, the tech giant said it would remain neutral if Activision workers sought to unionize once the deal went through. Now, a major union is testing Microsoft’s appetite for organizing at a company it already owns.A group of more than 300 employees at ZeniMax Media, a Maryland-based video game maker owned by Microsoft, has begun voting on whether to form the company’s only union in the United States.The vote, among quality assurance employees at ZeniMax, which includes prominent studios like Bethesda Game Studios, is taking place under an informal agreement in which Microsoft is staying neutral. Workers can sign a union authorization card, as some began doing last month, or weigh in anonymously for or against unionization on an electronic platform that opened on Friday.The process will conclude at the end of the month and is more efficient than a typical union election, which is overseen by the National Labor Relations Board and can involve legal wrangling over the terms of the election.The same day that voting began at Microsoft, a group of workers in quality assurance, or Q.A., at an Activision-owned studio near Albany, N.Y., won a union vote, 14 to 0. That result followed a successful union vote in May by about two dozen Q.A. workers at an Activision studio in Wisconsin, a first for a major North American video game maker. Activision’s planned acquisition by Microsoft, for about $70 billion, is facing antitrust review by regulators.The organizing campaigns at both companies have been under the auspices of the Communications Workers of America, which also represents employees at telecom companies like Verizon and media companies like The New York Times.Together, the developments appear to add momentum to a wave of union organizing over the past year at previously nonunion companies like Amazon, Starbucks and Apple. The recent campaigns also suggest that video game workers, who for years have complained of long hours, low pay, and sexual harassment and discrimination, may be increasingly receptive to unionization.More on Big TechMicrosoft: The company’s $69 billion deal for Activision Blizzard, which rests on winning the approval by 16 governments, has become a test for whether tech giants can buy companies amid a backlash.Apple: Apple’s largest iPhone factory, in the city of Zhengzhou, China, is dealing with a shortage of workers. Now, that plant is getting help from an unlikely source: the Chinese government.Amazon: The company appears set to lay off approximately 10,000 people in corporate and technology jobs, in what would be the largest cuts in the company’s history.Meta: The parent of Facebook said it was laying off more than 11,000 people, or about 13 percent of its work forceA 300-worker union would be “quite groundbreaking” and could propel Q.A. workers, and even other game workers like developers, to unionize at other large studios, said Johanna Weststar, an associate professor at Western University in Ontario who studies labor in the industry.A Microsoft spokeswoman said that the organizing campaign was “an example of our labor principles in action” and that the company remained “committed to providing employees with an opportunity to freely and fairly make choices about their workplace representation.”The union campaign at Microsoft would affect Q.A. workers at several gaming studios that are a part of ZeniMax Media, including Bethesda, which makes hit franchises like The Elder Scrolls and Fallout.Microsoft, which makes the Xbox series of consoles, acquired ZeniMax for $7.5 billion, a splashy pandemic purchase that helped it compete against rival Sony and its PlayStation consoles, as well as broaden the appeal of Xbox Game Pass, its video game subscription service. The deal closed last year.The first new major, exclusive-to-Xbox game stemming from that purchase, Starfield, is expected to be released next year by Bethesda. Some of the workers who test it may do so as union members.Three ZeniMax employees said that while helping to make video games was a job they had once dreamed of, their Q.A. roles had taken a toll.Victoria Banos, who has worked at one of the company’s studios in Maryland for over four years, said many of her co-workers endured a ritual known as “crunch” a few times each year. It involves working shifts longer than 10 hours during the week and several hours on Saturday, sometimes for weeks in a row, to ensure that a game works properly before the company releases it.“You’re expected to drop whatever you have going on in your life and work whenever they need you to,” said Ms. Banos, who works on The Elder Scrolls Online. She added that ZeniMax had recently made these overtime hours voluntary, but that many employees still felt pressure to work them.She estimated that her hourly wage of $25.50 left her tens of thousands of dollars below what she would earn annually if she performed a similar job at a different kind of software company — like one that makes financial or security software.Other gaming industry Q.A. testers have echoed these points, citing crunch as a continuing problem and arguing that the industry gets away with paying them less because of the allure of its products and the idea that they should be happy to earn an income playing games. Workers say the mind-numbing process of repeatedly testing specific actions for glitches is far different from playing a game for fun.Some ZeniMax workers also said they preferred more liberal policies on working from home, and they complained that the company’s method of allocating training opportunities, additional responsibility and promotions was often arbitrary or opaque. They said they hoped a union would help create more transparent policies.Andrés Vázquez, who has been based at a ZeniMax studio in the Dallas area for more than seven years, said he had yet to be promoted to the next job level, senior Q.A. tester, even though some co-workers who joined the company around the same time had been promoted beyond that level. Whenever he has raised the issue with managers or human resources officials, he said, “I get corporate lip service.”The Microsoft spokeswoman said the company was talking to employees to ensure that they were not taking on too much work, but she did not comment on the other concerns.Still, the workers praised Microsoft for following through on its promise of neutrality. Unlike workers at Starbucks and Amazon, they say, they have not been summoned to meetings in which supervisors seek to dissuade them from unionizing, and they do not feel that the company has retaliated against them for trying to form a union. (Starbucks and Amazon have denied accusations of retaliation.)“It’s been an incredible weight lifted off our shoulders,” said Autumn Mitchell, another Q.A. employee based in Maryland, who has worked on Starfield, the forthcoming game.Workers at the studio near Albany also cited concerns over pay and hours in their decision to unionize, as well as accusations of harassment and discrimination at the company.Amanda Laven, a Q.A. employee involved in the union campaign at the studio, said workers were frustrated that the company had tried to stop their union election on the grounds that it involved only Q.A. workers rather than the whole studio. The National Labor Relations Board had rejected Activision’s attempts to stop the union election at its Wisconsin studio on similar grounds, but the company appealed to the labor board in this case as well.“It’s just a stall tactic,” Ms. Laven said in an interview before the vote count.An Activision spokesman said that the company’s operations in New York and Wisconsin were “very different” in their setup and that it believed the entire Albany studio should be eligible to vote. The spokesman said the company was “considering various legal options,” including seeking to overturn the election.Activision workers seeking to unionize could find the company more receptive in the future.In June, Microsoft announced an agreement with the Communications Workers of America in which it pledged to stay neutral if any of Activision’s U.S. employees sought to unionize after it completed its acquisition. Activision has about 7,000 employees in the country, most of whom are eligible to unionize.Microsoft had a motive for seeking the neutrality agreement: The politically powerful communications workers union had raised questions about the acquisition, which regulators were vetting. The union said its concerns about the acquisition had been resolved after it reached the neutrality agreement.The company hinted at the time that it would extend the neutrality agreement to current Microsoft employees, saying it was prepared to “build on” the deal. The union essentially tested that proposition when it sought to organize Q.A. workers at ZeniMax, and Microsoft followed through.Microsoft may have had an additional reason to take a neutral stance. Showing that it has a healthy relationship with organized labor could help the company navigate the acquisition under the union-friendly Biden administration as scrutiny of the deal intensifies.As if to underscore the point, the union’s president, Chris Shelton, met with the chairwoman of the Federal Trade Commission in October and urged regulators not to block the deal.Karen Weise More